China is also the number one country by downloads, accounting for 23% of the total 15.9 million installs in the first 30 days.After the first 30 days since the global release, China accounts for 34% of the game’s total revenue, followed by Japan (26%), the US (15%), and South Korea (8%).On that day alone, the game generated $8.7 million. Its peak day by revenue so far was May 18, thanks to the launch of the Jing Yuan character banner. Anyway, miHoYo’s new game had a strong launch.Honkai: Star Rail (top) and Genshin Impact (bottom) revenue in the first 30 days And according to Sensor Tower, its player spending reached $245 million on iOS and Android. For comparison, Genshin Impact has generated over $172 million in IAP revenue in its first 30 days.
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